AI Insights · Timothy · January 2023
Top 5 Roguelike Games on Android in France - Q4 2022
Discover the performance of the top 5 Roguelike games on the Android platform in France during Q4 2022, including trends in downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 Roguelike games on the Android platform in France exhibited varied performance in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides an insightful overview of these trends.
Legend of Slime: Idle RPG War saw a fluctuating trend in weekly revenue, peaking at approximately $25K in the week of December 19th. Weekly downloads showed a decline from 12.9K in late September to around 7.2K in early December but recovered slightly by the end of the quarter. The game had a steady increase in weekly active users, starting from 37.3K in late September and reaching 41.4K by the end of December.
RAID: Shadow Legends experienced a significant increase in weekly revenue, culminating at about $100K in the final week of December. Weekly downloads demonstrated a slight upward trend, peaking at 6.2K in the last week of December. The game maintained a stable number of weekly active users, fluctuating around the 17.8K mark throughout the quarter.
Hero Wars: Alliance also showed strong performance with a peak weekly revenue of approximately $38K in the last week of December. Weekly downloads surged dramatically towards the end of the quarter, reaching 17.8K in the final week. The game saw a consistent rise in weekly active users, ending the quarter with 37.7K.
Archero had a mixed performance with weekly revenue peaking at around $11K in the last week of December. Weekly downloads remained relatively stable, fluctuating between 1.9K and 2.9K. The game maintained a consistent number of weekly active users, averaging around 28.9K by the end of the quarter.
Mobile Legends: Adventure witnessed a steady weekly revenue, peaking at approximately $43.8K in mid-October. However, weekly downloads showed a declining trend, falling from 6.7K in early October to around 720 by the end of December. The game’s weekly active users saw a decrease from 35.8K in early October to approximately 21.2K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.